Dieser Erfahrungsbericht wurde von 2 Ciao Mitgliedern durchschnittlich als weniger hilfreich bewertet
Ah yes...the heart of the game. However you want to win the game, you have to excel in combat. Check out these quick-hitting tips on the fine art of Age of Empires war: tip: Out of stone? If you have plenty of wood, use houses instead of walls to keep the enemy at bay. tip: Delete excess units. If you're bumping against the 50-unit limit, highlight a bunch of Villagers (or other undesirables) and press the Delete key. Buh-bye. tip: Scout ahead. Send a cheap, expendable Scout from your Stables to wander about the world at the beginning of a game. And do the same thing before you undertake any significant encounter. A Scout can show you what kind of defenses your opponent has erected. tip: Micromanage the battle. The successful commander will get his mouse hand dirty in battle. In a massive battle, keep your eyes open for opportunities like unprotected Siege Weapons, or groups of Archers that can be taken out with a Catapult volley. tip: Protect your Siege Weapons! This is critical--Catapults and Ballistas are powerful against enemy fortifications, but they don't have much in the way of hit points. Protect them with Infantry units such as Hoplites or Phalanxes, whose slow speed makes them ideal for running siege escort. And sending an advance wave of Elephants also helps. tip: Use the high ground to your advantage. In Age of Empires, a unit that is on higher ground receives a 25 percent chance that it will do triple damage on its attack. Where possible, position units, particularly Siegecraft and archery units, on higher terrain. Triple damage is nothing to sneeze at. tip: Engage in naval combat. If used properly, War Ships can tip the scale of war in your favor. First off, never try to attack enemy ships that are a level higher than yours--it's just a waste of your time and resources. Second, make sure your ships are a little bit away from land; this will protect them from being attacked by hand-to-hand combat units. And in ship-to-ship battle, the same principle applies as on land: gang up on one unit at a time for maximum destructive efficiency. tip: Build near the battle. Construct Barracks or Archery Ranges or Academies wherever the battle rages. This way, all you have to worry about is cranking out units, not moving them into position. Of course, these front-line buildings are costly and will be in extreme danger. Offense!tip: Gang up on the attack. This principle goes back to the days of C&C and Warcraft. If you have a large group of attacking units, gang up on one or two enemies instead of fighting several one-on-one battles. If you take four Hoplites and mass them against one enemy unit at a time, you'll fare much better.